Devlog post - WEEK #3 - Afonso Gomes
This week I've been working on:
- Integrating my platforming prototype into the main project.
- Implementing some changes proposed by our colleagues in the feedback reports.
- Implementing invincibility during dash. (And added an invisibility effect to make the player intuitively understand that he's invincible for that period)
- Making enemy scaling easier by adding a value "LEVEL" to each enemy, that can be changed independently for each instance of an enemy and that affects its HP, damage and amount of currency dropped.
- Implementing a currency, which I called "Bloins" (Blood coins), that is dropped from enemies.
- Implementing loss and recovery of all Bloins on death, by spawning a Bloin Pile in the place of death that can be recovered, but is replaced if the player dies again.
- Implemented a Death Screen / Transition
- Implemented a "Rush" attack for the flying ghost enemy. The ghost now stops moving at a certain distance from the player, to initiate its attack, where it first changes color (charging up) until a certain point when it suddenly charges towards the player. After the attack it stays still for a moment, giving the player an opportunity to retaliate.
( The WebGL build available to play on the browser was updated with these changes )
Files
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Oniden
Single-player 2D Metroidvania game for PC
Status | Released |
Authors | afon, M., Cruziper, tomasms122 |
Genre | Adventure, Platformer, Puzzle |
Tags | 2D, Action-Adventure, Metroidvania, Side Scroller |
Languages | English |
More posts
- Devlog post - WEEK #6 - TomasJul 01, 2022
- Devlog post - WEEK #6 - Afonso GomesJul 01, 2022
- Devlog post - WEEK #6 - ManuelJul 01, 2022
- Devlog post - WEEK #6 - Gonçalo CruzJul 01, 2022
- Devlog post - WEEK #5 - Gonçalo CruzJun 25, 2022
- Devlog post - WEEK #5 - Afonso GomesJun 24, 2022
- Devlog post - WEEK #5 - ManuelJun 24, 2022
- Devlog post - WEEK #5 - TomasJun 24, 2022
- Devlog post - WEEK #4 - ManuelJun 17, 2022
- Week 4 Devlog - Tomás SoaresJun 17, 2022
Comments
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Amazing work. Keep on it!
Can you name some of the changes proposed by your colleagues?
They didn't propose any changes to the things I implemented.